Train your avatars to interact with 3D scenes. We use adversarial imitation learning and reinforcement learning to train physically-simulated characters that perform scene interaction tasks in a natural and life-like manner. Today at #SIGGRAPH2023 .
初開催となった #Sony CreatorsConference の基調講演において、ソニーグループCTOの北野宏明は、テクノロジーとクリエイティビティが新たに生み出していく表現の可能性を明らかにしました。
全編の視聴はこちらから👉youtu.be/5AYjDpUaiNA
#Sony
#SIGGRAPH2023
Just arrived at #SIGGRAPH2023 as a totally non-graphics person for the diffusion course (Thu 9-12, Rm 403AB).
This covers some basics and some more recent developments, such as composing different concepts, controlling the generations, and 3d asset generation.
we played so much Street Fighter in 3D this past week at #Siggraph2023 🥰🥷🏼 Simulated Reality 🏁
インスピレーションに溢れた #Sony CreatorsConference 、いかがでしたか?
『Spider-Man: Across the #SpiderVerse 』 の制作裏をはじめ、すべてのセッションが視聴可能に✨
▼以下からぜひご覧ください
square.sony.com/ja/scc2023/
#Sony
#SIGGRAPH2023
クリエイターに向けた特別なカンファレンス #Sony CreatorsConference 、いかがでしたか?
最先端のゲームや機械学習の開発の世界で繰り広げられた熱いトークを、ぜひその目で確かめてみませんか?
▼いますぐこちらをチェック!
square.sony.com/ja/scc2023/
#Sony
#SIGGRAPH2023
Here are two timelapse videos that I shot from near my house in the Netherlands. I used these this past week in the 'Nubis, Cubed' #rtradvances talk at #SIGGRAPH2023 to illustrate the forces at work behind creating wispy and billowy details in clouds. [ Sony A7 III, 240mm f6.3 ]
Journey through the past and into the future of CGI in the Autodesk Time Tunnel.
Celebrating 50 years of visual-effects pioneers and the cutting-edge technology helping us achieve the new possible.
#SIGGRAPH2023 #MakeAnything