Iker Jamardo Zugaza(@judax) 's Twitter Profileg
Iker Jamardo Zugaza

@judax

Tech Lead Manager @ Google's AR Team. Helping define the future of AR. Passionate about anything VR/AR/videogames. Former CTO @ludei, CS professor/researcher

ID:14071896

linkhttps://vr.google.com calendar_today03-03-2008 09:35:10

5,0K Tweets

1,3K Followers

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inigo quilez(@iquilezles) 's Twitter Profile Photo

Hello, I present you with the Human Shader, a project where anybody can participate and help create the first ever human-brain-only powered shader and mathematical image! Please join us and be part of history!

humanshader.com

Hello, I present you with the Human Shader, a project where anybody can participate and help create the first ever human-brain-only powered shader and mathematical image! Please join us and be part of history! humanshader.com
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👩‍🚀 <model-viewer>(@modelviewer) 's Twitter Profile Photo

<model-viewer> v3.0 is here! This includes two major new features: Dynamic Hotspots and Animated Textures.

See all the bug fixes, editor improvements, etc in our release notes: github.com/google/model-v…

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Santiago(@svpino) 's Twitter Profile Photo

11 ways ChatGPT saves me hours of work every day, and why you'll never outcompete those who use AI effectively.

A list for those who write code:

1 of 16

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Reza Ali(@rezaali) 's Twitter Profile Photo

WIP on enhanced physically based rendering. Transmission feels really hacky without ray tracing, but its in there now.

WIP on enhanced physically based rendering. Transmission feels really hacky without ray tracing, but its in there now.
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Misha(@mishadavinci) 's Twitter Profile Photo

The smartest 1% never stop learning.

They will own the future.

23 things to learn in 2023 (and get in the game):

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Jorge Jimenez(@iryoku1) 's Twitter Profile Photo

feats something truly special for characters. We worked 3 yrs to cross the limits of hardware, art and technology. This is the result of this team dedication and passion. Can't wait for people to see what we have to show Glauco Longhi Martin Contel Miguel Petersen

#callistoprotocol feats something truly special for characters. We worked 3 yrs to cross the limits of hardware, art and technology. This is the result of this team dedication and passion. Can't wait for people to see what we have to show @glaucolonghi @martincontel @miguel_oenp
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Divesh Naidoo(@diveshnaidoo) 's Twitter Profile Photo

The new HD Head Scans by 3D Scan Store are the most insanely detailed digital humans I’ve seen. Created with a 120 camera head scanning rig.

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Iker Jamardo Zugaza(@judax) 's Twitter Profile Photo

So proud of my team and honored of being part of this launch: Google search now displays 360-degree views of sneakers when shopping theverge.com/2022/11/17/234… a través de The Verge

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👩‍🚀 <model-viewer>(@modelviewer) 's Twitter Profile Photo

<model-viewer> v2.1 now has the ability to add dimension lines and other complex annotations!
modelviewer.dev/examples/annot…

We now support setting CSS-style color factors. See the rest of our improvements in the release notes: github.com/google/model-v…

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inigo quilez(@iquilezles) 's Twitter Profile Photo

Binary search for SDF raycasting. tldr; don't, stick to traditional raymarching!

iquilezles.org/articles/binar…

Binary search for SDF raycasting. tldr; don't, stick to traditional raymarching! iquilezles.org/articles/binar…
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👩‍🚀 <model-viewer>(@modelviewer) 's Twitter Profile Photo

<model-viewer> v2.0 is here! At long last, we've cleaned up our API and updated our defaults.

Panning comes standard now, as does USDZ auto-generation, and our neutral lighting. See the rest of the features and fixes in our release notes:

github.com/google/model-v…

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Matt Hackett 📙(@richtaur) 's Twitter Profile Photo

🚀 ANNOUNCEMENT 🚀

The second launch in my journey!

Making Big Indie Games is an advanced course for indie game developers who are ready for the next level.

Read on and watch the 57 second trailer:

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Pol(@poljeremias) 's Twitter Profile Photo

Honored & proud to receive this year's ACM ACM SIGGRAPH Practitioner Award w/ my longtime friend & cofounder inigo quilez. We published Shadertoy in early 2013. Since then we've put countless hours to make it a showcase of what is possible w/ GPUs & a welcoming global CG community.

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Manuel Saga(@Sagarq_) 's Twitter Profile Photo

Inauguramos 'Gaming through Architectural Drawing' el próximo día 25 a las 18h (Esp) junto a Ivan Fernandez Lobo (⠨⠊⠧⠷⠝) Fundación Arquia Raquel Martínez y L O P E, acompañados de creadores/as de investigaciones gráficas sobre arquitectura y videojuegos

Inscríbete:
account.altvr.com/events/1988390…

Inauguramos 'Gaming through Architectural Drawing' el próximo día 25 a las 18h (Esp) junto a @ivanfdezlobo @FundacionArquia @rqlmartinez y @lopedetoledo, acompañados de creadores/as de investigaciones gráficas sobre arquitectura y videojuegos Inscríbete: account.altvr.com/events/1988390…
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