Vladimir Komarov(@VrKomarov) 's Twitter Profile Photo

Did a quick comparison of new cool Approximate Mie Scattering from Eugene d'Eon and research.nvidia.com/labs/rtr/appro… with tabulated Mie. For me, the most important part is that I can control the anisotropy and overall look, as opposed to a tabular approach

Did a quick comparison of new cool Approximate Mie Scattering from @ejdeon and research.nvidia.com/labs/rtr/appro… with tabulated Mie. For me, the most important part is that I can control the anisotropy and overall look, as opposed to a tabular approach
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Morten Vassvik(@vassvik) 's Twitter Profile Photo

So I went and tried to reproduce the phase function in Figure 2 in the paper, so that I could build my intuition on how to read the graph, and later to try to do my own fitting experiments.

I'll explain the process, from using the referenced Mie simulator to generating the plots

So I went and tried to reproduce the phase function in Figure 2 in the paper, so that I could build my intuition on how to read the graph, and later to try to do my own fitting experiments.

I'll explain the process, from using the referenced Mie simulator to generating the plots
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Basile Fraboni(@BasileFraboni) 's Twitter Profile Photo

Eugene d'Eon Very cool work, the results look definitely sharper! I've just added your model to my reference plot of phase functions.

@ejdeon Very cool work, the results look definitely sharper!  I've just added your model to my reference plot of phase functions.
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Maximilian Tarpini(@max_tarpini) 's Twitter Profile Photo

Eugene d'Eon She's made of interstellar dust and puffy like a cloud .. so I wanted to try and render her with your new Draine+HG phase fnc ;) g=0.5, a=0.5

@ejdeon She's made of interstellar dust and puffy like a cloud .. so I wanted to try and render her with your new Draine+HG phase fnc ;) g=0.5, a=0.5
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Saul Espinosa(@theartofsaul) 's Twitter Profile Photo

Big day today for Maxon + Redshift now that 3.6 has been released! Happy to help put this together with the rest of the team. 🔥 Shoutout to Eugene d'Eon for the nice new looking phase function in this release. ☁️

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Maximilian Tarpini(@max_tarpini) 's Twitter Profile Photo

Tizian Zeltner voxel raytracer Eugene d'Eon Btw, it can be turned into a 'feature' ;) .. ie. here I'm kinda inverting the IOR interfaces while random walking back toward the surface, pretending there's been a boundary between the isotropic opaque core and the transp aniso stuff. Great for some resins, crusts etc.

@tizianzeltner @voxel_tracer @ejdeon Btw, it can be turned into a 'feature' ;) .. ie. here I'm kinda inverting the IOR interfaces while random walking back toward the surface, pretending there's been a boundary between the isotropic opaque core and the transp aniso stuff. Great for some resins, crusts etc.
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Morten Vassvik(@vassvik) 's Twitter Profile Photo

Eugene d'Eon One questions about the paper, if you don't mind:

When I look up Draine's original paper (iopscience.iop.org/article/10.108…) they explicitly force α <= 1 to get the moments to match their reference, but in your paper the values are all much bigger than 1. How do I interpret this?

@ejdeon One questions about the paper, if you don't mind:

When I look up Draine's original paper (iopscience.iop.org/article/10.108…) they explicitly force α <= 1 to get the moments to match their reference, but in your paper the values are all much bigger than 1. How do I interpret this?
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Aaron Hertzmann(@AaronHertzmann) 's Twitter Profile Photo

I’m often baffled by the claim that knowing the source of an artwork (who made it and why) has no effect on how people see it. Would it really not affect your appreciation to know that it was painted by, say, someone you've never heard of or your own child or other family member?

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Kevin Vynck(@KevinVynck) 's Twitter Profile Photo

Jacopo Bertolotti Eugene d'Eon I guess so (although I also don't work on computer graphics myself as well ;)
I know at least this article on physically-based rendering of rainbows : dl.acm.org/doi/abs/10.114…

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