Excited to announce that I'll be presenting at #GDC2023 on joint-based skin deformation in #GodOfWarRagnarok . Join me to learn about our systematic rig and dynamic bone technique for achieving realistic muscle and skin jiggle effects. #gamedev #animation
schedule.gdconf.com/session/joint-β¦
Trying to create a Virtual Bone and add some skinning to it all in Unreal (using the modelling tools menu). But constant crashes so far.
Anyone attempting something similar?
#rigtip #UnrealEngine #UnrealEngine 5
#UE5 .2 has some fantastic features for #Sequencer and #IKRetargeting ! Here are some of my favorite features.
#gamedev #animation #rigTip
Really been looking forward to the release sample project - particularly the Cardboard Box rig! #UE5 #ControlRig #Animation #rigtip
For those that were interested in the dynamic chain behavior in #ControlRig in our animation livestream, there is a tutorial on it! Check it out!
#UE5 #UEFN #animation #rigTip #gamedev
With the new law, here's some Rigging salaries in game dev:
Blizzard: $29.81-$55.14 hourly/$62k-114k (jr-snr)
Naughty Dog: $88k-133k
Ubisoft: $112k - 140k (mid), $120k-150k (snr), $120k-$150k (lead - lol)
Bungie: $122k-$149k (snr)
#gamedevpaidme #gamedevjobs #rigtip