Gap of square. Source code -> junkiyoshi.com/openframeworks… #openframeworks #programming #creativecoding #プログラミング
Birdcage. Source code -> junkiyoshi.com/openframeworks… #openframeworks #programming #creativecoding #プログラミング
Drops. Source code -> junkiyoshi.com/openframeworks… #openframeworks #programming #creativecoding #プログラミング
Stratum. Source code -> junkiyoshi.com/openframeworks… #openframeworks #programming #creativecoding #プログラミング
Grow box. Source code -> junkiyoshi.com/openframeworks… #openframeworks #programming #creativecoding #プログラミング
And this is only the beginning…
Original plan for barn at www.Live.Farm — e/acc was projectors with Computer Vision (and maybe infrared) and using some of my old tricks (e.g. building in openFrameworks or Nannou) for doing work like the McDonald’s design when they used a tennis court.
Zed A. Shaw, Writer As a game dev instructor I appreciate these experiments! In the past I started folks with C++ with openframeworks using Visual Studio on Windows. After that, we progressed to C++ with Unreal Engine using Visual Studio, although I'm now leaning towards Rider as the UE C++ IDE.
Kyle Geske Interesting. Is 'openframeworks' a specific project or do you mean 'open stuff like SDL2 and Raylib'? Drop me some links if you get a chance. Also, why Rider? Is it better integrated into Unreal or cheaper? Visual Studio lacking in some way?
Gap. Source code -> junkiyoshi.com/openframeworks… #openframeworks #programming #creativecoding #プログラミング
Letter of Marque Holder And this is only the beginning…
Original plan for barn at www.Live.Farm — e/acc was projectors with Computer Vision (and maybe infrared) and using some of my old tricks (e.g. building in openFrameworks or Nannou) for doing work like the McDonald’s design when they used a tennis court.
Rings. Source code -> junkiyoshi.com/openframeworks… #openframeworks #programming #creativecoding #プログラミング
Connective square to square. Source code -> junkiyoshi.com/openframeworks… #openframeworks #programming #creativecoding #プログラミング
Zed A. Shaw, Writer openFrameworks is a creative coding toolkit for C++: openframeworks.cc
It's very similar to processing/p5.