C:/ Rowye / Darkenstein 3-D / Wolfgame.exe(@roger_creus_art) 's Twitter Profile Photo

While I finalize the castle themed map, I've been checking out some new texture packs for the next project.

I like these test rooms so far, but I'm missing some more vertical trims to make it perfect.

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C:/ Rowye / Darkenstein 3-D / Wolfgame.exe(@roger_creus_art) 's Twitter Profile Photo

If you missed it last evening, my second map is out and ready to be played.

It's now also in v1.2 so you can avoid a few of the bugs it had. Keep reporting if you break it!

*GZDoom required*
Link will be in the first comment πŸ‘‡πŸ‘‡

guy

If you missed it last evening, my second #doom map is out and ready to be played.

It's now also in v1.2 so you can avoid a few of the bugs it had. Keep reporting if you break it!

*GZDoom required*
Link will be in the first comment πŸ‘‡πŸ‘‡

#gzdoom #leveldesign #mapping #doomguy
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C:/ Rowye / Darkenstein 3-D / Wolfgame.exe(@roger_creus_art) 's Twitter Profile Photo

Well that was quicker than I expected... the map is up for grabs now. :)

The link will be in the first comment! πŸ‘‡πŸ‘‡

If you break it in any way let me know, I'll fix any problems that I can...
If you have performance issues -> clean GZDoom

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MALA PETAKA | WISHLIST NOW ON STEAM! (link on bio)(@malapetakaFPS) 's Twitter Profile Photo

Just made the fist barrage more useful: Now you can instantly execute it with one key while you're wielding any weapons! You don't need to switch your weapon to fist to do this anymore!

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C:/ Rowye / Darkenstein 3-D / Wolfgame.exe(@roger_creus_art) 's Twitter Profile Photo

Soon β„’ too. ;)

This one's going to be quite a journey. It takes me about 90 minutes to play through it, so it should be enough for a whole evening of fun unless you choose the easiest difficulties.

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Nash Muhandes(@NashMuhandes) 's Twitter Profile Photo

I've optimized the default controls for for GZDoom 4.12.1 on Steam Deck

- proper dual analog controls
- menus fully navigatable
- player looking up uncontrollably fixed
- no custom control template needed, just use standard 'Gamepad with Joystick'

Should be out on Discover soon

I've optimized the default controls for for GZDoom 4.12.1 on Steam Deck

- proper dual analog controls
- menus fully navigatable
- player looking up uncontrollably fixed
- no custom control template needed, just use standard 'Gamepad with Joystick'

Should be out on Discover soon
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C:/ Rowye / Darkenstein 3-D / Wolfgame.exe(@roger_creus_art) 's Twitter Profile Photo

I removed a couple thousand linedefs from this monster so that the parts that were a bit sluggish run much better.

Sad for the detail loss but seems like 44k ish is where the map starts to lose its crap.

I removed a couple thousand linedefs from this monster so that the parts that were a bit sluggish run much better. 

Sad for the detail loss but seems like 44k ish is where the map starts to lose its crap.

#doom #gzdoom #leveldesign
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Agent_Ash(@iAgent_Ash) 's Twitter Profile Photo

ZSLadder, aka GZDoom FuncLadder, aka Source-style ladder library is public! L1nΠΊ in comments.

Comes with simple 3D models you can use (and 3 classes for their convenient placement), an example map and documentation!

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Agent_Ash(@iAgent_Ash) 's Twitter Profile Photo

After some consideration decided to make the Vorpal Knife's trail much simpler and less intrusive. Just a single line to represent its sharpnessβ€”as well as its actual attack area (yes, it hits in an arc)

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Coque πŸ‘‘(@CoqueGamer100) 's Twitter Profile Photo

Megawad terminado. Estuvo divertido, pero como en 3 niveles comete el error que hacen algunos con sus mapas de fans de llenar los escenarios con pndejo mil monstruos porque sΓ­.



Megawad terminado. Estuvo divertido, pero como en 3 niveles comete el error que hacen algunos con sus mapas de fans de llenar los escenarios con pndejo mil monstruos porque sΓ­.

#PCGaming 
#GZDoom 
#AlienVendetta
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Agent_Ash(@iAgent_Ash) 's Twitter Profile Photo

Source-style ladder in

It even has protection against 'fall off it when trying to get on it from above'! Unless you explicitly jump over it.

You can press Use to let go, and press it again to re-grab mid-fall.

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Lugh(@lbmarshallv) 's Twitter Profile Photo

I added molotov cocktails to my game so you can cook zombies. You can also cook the new frag grenades but do so at your own risk. πŸ”₯

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