[ Megalo ]
' Megalo is adept at using scare skills to restrict enemy actions. Raise it in rank to draw out its full potential. '
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[ Guera ]
' Guera learns sleep and zone-rotation skills that interfere with enemy tactics. It also packs good support effects.'
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[ S-Raptor ]
' S-Raptor is solid and versatile even at low ranks and can eventually learn Enflame. '
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My first Dinaurian OC! Her name is Tarma
' Showing little signs of emotion, Tarma is always on the lookout for a new challenge. She is accompanied by a pair of heavily modified Dinomaton units. No living soul has seen Tarma assume her battle form. '
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[ Plesio ]
' Over time, Plesio gains expertise in poison skills and even learns a team skill that infects all enemies. '
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[ Hodus ]
' A tiny tank, Hodus can provide a solid defense
alongside with FP stealing and FP absorb. '
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[ Parath ]
' Parath uses fear and rotational skills to manipulate the course of battle. Parting Blow comes in handy as well! '
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[ Venator ]
' Venator's Elemental Boost makes it tough against Air-type vivosaurs, but keep it away from Fire types! '
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[ Desmo ]
' Desmo goes into battle with Payback already applied and can retaliate even if the enemy attacks first. '
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[ E-Raptor ]
' E-Raptor is a master of vexing skills including condition afflictions and FP thievery. Its support effects also cut enemy Attack and Defense stats. '
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[ Seismo ]
' Top-class LP and Auto LP Recovery make Seismo a solid guard. '
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[ Neura ]
' Enflame Plus allows Neura to start battle with an attack bonus. Team it with speedy allies to ensure a first round KO! '
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