Sergei Galkin(@sergeyglkn) 's Twitter Profile Photo

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How I transferred a physical toy to the digital world in one hour with AI

-> LumaAI (3D scan)
-> Cinema4D (editing)
-> Mixamo (rigging and animation)
-> MetaSparkStudio (AR)

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Atlas BlueSource(@ReaperLancelot) 's Twitter Profile Photo

Finally learned how to use my cinema 4d models in after effects, so I did this small animation of Infinite from Sonic Forces

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Iskander(@iskander_i2i) 's Twitter Profile Photo

GM to everyone!

Have you ever paid attention to storm drains? What if entire worlds are hidden underneath them?

My new art is dedicated to this

art

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Mert İskenderoglu(@mert_iskndr) 's Twitter Profile Photo

New tutorial:

In this one, I tried to recreate this image in Cinema 4D as simply and easily as possible. You can click on the link below:

youtu.be/iLQobTvuCLQ

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A Ftelina graphic(@aftelinagraphic) 's Twitter Profile Photo

Workflow in Cinema 4D and Realflow render in Octane

Project File in My gumroad and patreon

aftelinagraphic.gumroad.com/l/RealflowandC…

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fremox(@fremox59) 's Twitter Profile Photo

A quick and flexible way to generate dozen of different Palm Trees in , using its latest (and incredibly powerful) Particles system, in conjunction with RocketLasso 's 'Branch modifier' capsule for the symmetrical leaves, rendered as hair strands thanks to Redfshift

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四季軍曹|映像制作(@gunsou9999) 's Twitter Profile Photo

day118
AfterEffectsとCinema4Dのアニメーション制作④

腕の動きの追加
動き始め2フレーム後と動き終わり2フレーム前にキーフレームを打って置き速度にさらなる緩急を与えるのは新しい知見だった。

あとバウンスの動き大事。行き過ぎるのがポイント。

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Ruan(@ruanpdias) 's Twitter Profile Photo

👾CS + VIDA REAL + 3D pt2

utilizando cinema4d + after effects, aprimorei ainda mais o tracking e a iluminação do cenário :)

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vazy.(@vazy_gg) 's Twitter Profile Photo

This is my submission for the February, 2024 lighting challenge in Academy Of Animated Art. Animated by Courtney Oberbeck.

I handled the , , , , and . Rendering was done in and , with compositing in

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モジョン(@mojon1) 's Twitter Profile Photo

うわぁぁ…楽しい。
新パーティクルを参照したMoGraph表現に無限の可能性を感じる。
パーティクルで全てを制御する事もできるけど、アーティストフレンドリーなMoGraph側で実体化したジオメトリをコントロール出来るのはCINEMA4Dならではの良さを引き出してて本当に素晴らしい。

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