ๅถไฝใใพใใใ
ใขใใชใณใฐโmaya
ใใฏในใใฃโSP
ใฌใณใใชใณใฐโUE5
bgmใฏใใชใผ้ณๆฅฝ็ด ๆไฝฟใฃใฆใพใใ
#3dcg #maya #SubstancePaniter #ue5 #speedtree
ๅฐ้ๅญฆๆ ก1ๅนด็ฎใๆๅใฎไฝๅใซใชใใพใ๏ผ
#Maya #3dcg #SubstancePainter #SubstanceDesighner #Speedtree
ๆ่จๅกไฝใใใพใใใ
้ๆญข็ปใฏๅฅใฎ็ป่งใชใฎใงใพใ ๅพๆฅไธใใพใใ
(้ณใๅบใพใใฎใงใใๆณจๆใใ ใใ)
#3dcg #maya #SubstancePaniter #ue5 #speedtree
----------'Matterhorn'----------
ArtStation.com : artstation.com/artwork/aolGok
#3dart #3D #3dsmax #Vray #terragen #photoshop #speedtree #worldmachine #gaea
----------'Moraine Lake'----------
ArtStation.com
: artstation.com/artwork/kQEgml
#3dart #3D #terragen #photoshop #speedtree #worldmachine #gaea
ๅฐ้ๅญฆๆ ก1ๅนด็ฎๆๅใฎไฝๅใงใใ
#Maya #3dcg #Speedtree #SubstancePainter #SubstanceDesighner
Sharing this beautiful breakdown by the amazing Marie Lazar! Foliage is my Achilles heel, I can barely make PS1 style grass, but after Luiza Tanaka ๐ธ explained the SpeedTree workflow, I'm sold :) Time to learn it. These tips are golden :)
Finally got my Speedtree assets working. I made Spruce trees (both alive and bare), birch trees (autumn and spring), and forest oak trees to add more foliage to my map. Here is a little look at them in kit.
#ARKModding #ASA #ARKSurvivalAscended #3D
Senior Env Artist Cger, has created Lost Village based on Sergey Vasnevโs concept. In this article, he talks about, references, design, blockout, landscape & terrain, sculpting, materials & texturing, ground, speedtree, animations, lighting & rendering.
gamesartist.co.uk/lost-village/
SpeedTreeใฎใใใขใณไฝใใพใใใ
็ๆใใใๆจนใฏใ ใใใ่ธ่ก็ใใใฆใใฎใพใพใฒใผใ ใซไฝฟใใชใใฎใงใใใใใใฌใใฃใๅใๅฟ
่ฆใใใใพใใ
#UnityEditorๆกๅผต ๏ผใจใใใใOdin๏ผ