I've spent the past month bringing color (and grass!) to my tiny building game ๐ฟ๐ฐ It's still very early, but starting to get somewhere ๐๐
#screenshotsaturday #gamedev #indiegamedev #rustlang ๐ฆ #opengl #bevyengine #procgen
โณโฒโณ #ThreeJsJourney
A Link To The #Threejs
Working on Shadows, Lighting, Textures, Moving Mesh's, and the works. Funny how using a fun model or changing the scenery makes it feel fresh.
Thanks for all the support ๐จโ๐จ
#BuildInPublic #Code #OpenGL #Web3D
ใใฃใใใผใผใผใผใผใผใผใผใผใผใผใintellijใงP3D(opengl)ใขใผใๅใใพใใ๏ผ๏ผ๏ผ๏ผ #processing
ุญู ูุงุฌุจุงุช ุญู ุงุณุงูู ูุชุงุช ุจุญูุซ ุฑุณุงุฆู ู ุงุฌุณุชูุฑ ุจุฑูุฌููุช
@Alebda_ู
ุดุฑูุน ุชุฎุฑุฌ(ู
ุดุฑูุน1/ู
ุดุฑูุน2 )
Android Studio
Kotlin/Flutter/visual studio
Html/Css/Java script
React/Angular/Laravel
Php/Java/Python
OpenGL/Visual Basic
C++/C#/C/Matlab
Machine learning/Deep learning
ุชุทุจููุงุช ุงูุฏุฑููุฏ/ุชุทุจููุงุช ููุงุชุฑ/ุตูุญุงุช ููุจ
ูุงุชุณ๐ฉ๐ฅโฌ๏ธ
wa.me/+9677384983
Working on some old DirectX to OpenGL stuff and found some old gems in my media collection. Peter Meerwald-Stadler