Decided to go outside of my confort zone with some stylized work inspired by Ghibli scenes and Bulgarian folklore :)
artstation.com/artwork/VyqYvX
#UE5
Unreal Engine Adobe Substance 3D
We have added some new 3D-scanned concrete materials on #Substance3D Assets! - adobe.ly/3QuY7LR
#3d #3d art #MadeWithSubstance
Needed a model to use while teaching myself Blender 🔶 and Adobe Substance 3D Painter, so decided to do a Master Study of the Wingman from Apex Legends Legends.
Original Concept Artist - Danny Gardner Danny Gardner
Original 3D Artist - Eric Simard Eric Simard
Tip to apply Bevels relative to the shape sizes, with Adobe Substance 3D Designer:
The key part is to divide the result of the bevel by the shape size, calculated through a FloodFill to BBox Size.
Big thanks to Nicolas Wirrmann for the tip (shared in the Substance Discord)
Early WIP of my Firestation environment, will have a 'post-apocalyptic' version too. 🚒🔥🧑🚒 #screenshotsaturday #UE5 #unrealengine #firestation #environmentart #3d #b3d #substance3d
Check the great #collaboration between
Adobe Substance 3D #3DAssets and RonanMahonArt on the #art of #MotionDesign #Substance3D #models especially #MeetMAT . Check out breakdown on
Behance: behance.net/gallery/196994…
#madewithsubstance #Substance3D Assets #SubstancePainter #Animation
I try to incorporate VR sculpting into my workflow. I design quickly in VR and then create precise details in ZB or Blender. #Substance3d #3dmodeler
Adobe has released Adobe Substance 3D Modeler 1.10 & 1.10.5 in beta, adding OpenVDB support and introducing a new Outliner interface panel along with non-destructive primitives for creating complex hard-surface forms.
Details: 80.lv/articles/subst…
#substance3d #3d #3d modeling
Adobe just updated #Substance3DModeler
Check out the new features in the #VR #digitalsculpting app, including support for #OpenVDB files and an experimental workflow for quickly creating hard-surface forms with 3D primitives
cgchannel.com/2024/05/adobe-…
#3dmodeling @substance3D
Turn a simple base mesh hat into a cool leather cowboy hat using Adobe Substance 3D Painter with this comprehensive YouTube tutorial by 3DRedBox.
Watch it here: 80.lv/articles/textu…
#substance3d #3d painter #3d #3d art #texturing
Published my first portfolio piece on my Artstation account! Yay me!! 🥳 These were the very first materials I made on substance designer for my game scene, so they are kinda simple. Nevertheless, I'm proud of myself. 😌 #Substance3D #SubstanceDesigner #Marmoset #gameart
How is this not more commonly known Adobe Substance 3D?
If you want your imported baked maps to load automatically to your texture sets then you have to set your naming conventions correctly.
As Roderick Weise points out here (go follow him!) & in my example of it working, the suffix
This simple pattern has been a hard nut to crack until I found its square module, because it is rotated (if you align the base shape with the orthogonal axes)
As always, studying in Illustrator has helped me a lot!
Made with Adobe Substance 3D Designer
#Mayterials #Mayterials 2024
We’re incredibly excited that Lead Environment Artist Ciro Cardoso will be at Adobe Substance 3D Day London! On 22nd May, see him deliver his talk “From Meticulous Order to Creative Havoc: Unleashing Artistic Freedom with Substance”. ow.ly/uHWv50RHiNQ
#substance Ciro Cardoso
My brain in a work meeting: adobe.ly/44F8GSv
🎨: l o m o m o l o
CC Apps: Adobe Photoshop, #Substance3D
Texture Artist Júlia Sauleda breaks down her Obsidian Material made with Adobe Substance 3D Designer. In this article, she covers ref, height maps, Flood Fill nodes, micro-details, normal map artifacts, base color, roughness and metallic properties & rendering.
gamesartist.co.uk/obsidian/