Dean Jackson(@grorgwork) 's Twitter Profileg
Dean Jackson

@grorgwork

ID:141012439

calendar_today06-05-2010 23:43:55

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Dean Jackson(@grorgwork) 's Twitter Profile Photo

I can't find the tweet now, but someone suggested <model> was a way to own the Metaverse.
1. If you wanted to own something why would you try to develop it as an open standard that works with other technologies?
2. I don't know what the Metaverse is.

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Dean Jackson(@grorgwork) 's Twitter Profile Photo

Have you been having out-of-memory issues with canvas elements on iOS? I'd love feedback on how to best address the problem (I've given a few options): github.com/WebKit/WebKit/…

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Dean Jackson(@grorgwork) 's Twitter Profile Photo

Today I am proud to announce the formation of the World Wide Web 3.0 Consortium (W3C3). Meetings will take place in the metaverse. Member dues payable by Non-Fungusable Tokens. Operational structure will be a Decentralised Automobile Organisation.

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Dean Jackson(@grorgwork) 's Twitter Profile Photo

Running linux in a VM on macOS (there is also a document for macOS on macOS) developer.apple.com/documentation/…

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Dean Jackson(@grorgwork) 's Twitter Profile Photo

Please try to avoid gating functionality on the string name of a GPU/vendor. You're locking out users who, in the future, get better hardware that doesn't match the name. There is always better hardware coming, and content is rarely updated.

github.com/gpuweb/gpuweb/…

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Sam Weinig(@samweinig) 's Twitter Profile Photo

I really appreciate all the feedback we have received on our <model> proposal. I want to take a couple tweets to answer some common questions and comments.

1) Why not just do WebGL/WebGPU and WebXR?

I really don't see this as an either or, and I have great news ... (1/n)

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Sam Weinig(@samweinig) 's Twitter Profile Photo

I’ve been helping the WebKit team with a new HTML element to help make it easier for web sites to embedded 3D content in web pages and the first document explaining the work is now up. Let the feedback commence! github.com/WebKit/explain…

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