NickHardeman
@NickHardeman
I like to draw, I like to paint, I like to code. Minister of Interactive Art @design_io @[email protected]
ID:16212205
http://nickhardeman.com 09-09-2008 22:07:36
1,1K Tweets
1,1K Followers
358 Following
Advanced PBR Material example is available to test in the nightly #openframeworks build. openframeworks.cc/download/ (at bottom of page)
ofMaterial with dynamic shaders, no need to recompile. Thanks to shader setup tips from patricio gonzalez vivo, ie dynamic defines. :)
More progress on the pbr material I've been working on for #openframeworks . Loading models with new ofxAssimpModelLoader by Theodore Watson
folks, let me put this another way… in this role you will get to research, design & program beautifully animated shapes on an AR HMD, that evoke a response in the brain to be analyzed by a BCI as user input data. i can’t think of a cooler job. #creativecoding #p5js #babylonjs 🤯
attn prototypers / technical artists / creative coders working in #arvr #xr #unity . we’re hiring! come join our design team at @cognixion_ai & help define the future of #uiux design for accessible #bci . dm me if interested. cognixion.bamboohr.com/careers/53?sou… #a11y #neuroscience #designjobs
Integrated shadows into #openframeworks . Check out the example github.com/openframeworks…
Working on an #openframeworks example showing how to extrude text to individual meshes.
Updating the serial example included in #openframeworks . Sending serial commands to a pen plotter from 1983
Working on a Yolo5 object detection example for #openFrameworks . Took recompiling OpenCV and messing around with python, but think this could be a fun demo. ~5fps CPU only. CUDA ( if enabled ) will be a lot faster.